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Achievements, PDZ, Travel, and PS3

Monday, August 28, 2006 at 8/28/2006 07:49:00 PM

by Adam Blue

I'm loving the Achievement aspect of the 360. I will play games just to get them!!! It's sad, but it's also fun as hell. It goes toward your gamer score, and well, I want a huge gamer score. I got to a point in NFS:MW where I can't beat anyone, and I don't have any money for upgrades. I bought an A6 and got to the third Blacklist rival. But I'm stuck. I'd love to finish this game before Test Drive...I can't see myself working through more than one racer at a time.

The Demo for Just Cause is just brilliant. I bet this game would've slipped under the radar if it wasn't for its Marketplace availability. I'll be picking it up for sure...and I hope the achievement count is un-godly....hehehe...

I got Perfect Dark Zero the other day from a friend. I like the graphics, I like the gameplay, but the level design is off. I get lost so many times playing any particular map. Goldeneye and Perfect Dark were fucking awesome. But what happened to PDZ? This could have been so good. I haven't played online much though, and from the looks of it, it could be very fun. I spent countless hours on the original though. The single-player was great! I was hoping for the same from this one...

This Friday I leave for Brazil for 10 days. I can't effin' wait, BUT that means a week without my 360! That's going to be tough. All the achievements I could be getting...

The PS3. Still nothing good coming out of it. Even fucking
Penny-Arcade dogged on the price model. But I'm in agreeance with them. I'm not paying $600 on launch with a release list like that. Yeah, a few good games... but for $600 up front, that's not getting me much use out of it for a long time. The Blu-Ray theory has yet to be proven.

Current 360 games I'm trying to aquire:
Burnout Revenge (could be getting this one soon...)
Battlefield: Modern Combat
N3 (priced too high)
Ghost Recon: Advance Warfighter

- Adam
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Dead Rising

Tuesday, August 15, 2006 at 8/15/2006 07:39:00 PM

by Adam Blue

It's finally out. The reason I bought a 360. Dead Rising is pure zombie killing fun. Along with that, though, is a deep, challenging single-player adventure. An adventure I haven't experienced since Ninja Gaiden. While the main idea around Dead Rising is to fight zombies and survive in the mall, the game also invloves saving people, leveling up, a deep story line with slight story-line branching, and so many weapons to slaughter the dead. It's deep, man. The , while hard initially, becomes a trohpy piece for a skilled master. Just like Ninja Gaiden, you'll squeel, run, and hide...almost overcome by the difficulty sheer challenges. But after leveling up and figuring out routine boss patterns, it's an adventure to gloat about.

One problem, which is not a problem for me, is that the text is unreadable on HDTV's. Text, as in, mission objectives that get you through the game. My brother is 13. He was able to save up allowance and trade in his games for Dead Rising, but he can't dot hat for an HDTV. So, I feel sorry for him when he asks me what he needs to do next....because there's no way for him to know.

Straight form Joystiq via Evil Avatar:
"Dear Everyone, I have heard your concerns and passed them to every source within Capcom possible. I feel your pain as I, myself, have a large SDTV and am having trouble reading the mission objectives, item names, etc.I'd like you all to know we have heard your concerns and take them seriously. I have been seeing campaigns on other forums to send hundreds of emails to our support email. Unfortunately this doesn't expedite or increase the importance of the concern in any way, but it does take time and resources from other fans' equally deserving concerns. All concerns are always important to us and we do what we can.We also would like you to know that we appreciate your feedback as the game was just released and it's feedback from our fans and gamers that make our games great. We appreciate your continued support of Capcom products!"
Hmmmm...doesn't sound like they plan on fixing the issue. But I hope they do.
-Adam
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It took way too long, but I finally got a 360

Monday, August 7, 2006 at 8/07/2006 11:49:00 PM

by Adam Blue

I finally got a 360. Why did I wait? Honestly, not many good games. But with Dead Rising around the corner, I had to go get one right away, and luckily that moment happened to appear.

My friend had a deal: Premium Console, Oblivion: CE, CoD2, Fight Night, second gamepad, wireless adapter, two play-and-charge kits, one quick charge kit, and a faceplate. Price? $500. I swooped that bitch up, ran home, and instantly downloaded Dead Rising.

CoD2 is pretty boring. I found someone on GameTZ to trade with, for Need for Speed: Most Wanted. That demo was damn fun and I love a pretty racer. I found Oblivion to be pretty stale, so I plan on trading that aswell. The game is huge, with so much to do, but all that needed to ruin it for me was the DAMN A.I. The first time my own buddy jumped infront of me while I was attacking, causing him injury, then the slaying of me, was enough to get me to press the 'X' and then the Y button to return to the dashboard. Maybe they should have made the game world smaller, and made the artificial intelligence, oh I dunno......intelligent?!?! Fight Night is just a great game with a few buds...and the graphics are effin' mind-blowing. I borrowed GRAW from a friend and have been enjoying the heck out of it, especially online.

So, this wednesday I'll be picking up Dead Rising and devoting my life to it.

I'm waiting for the Leipzig Game Convention. Not that I'm going, but I want more C&C3 info. I want to believe that EA can do us some good. The recent shots and podcasts have been setting my hopes high. They're doing things I didn't expect them to do.

End of summer...so things are slow. Not much to really rant about, but oh, it's coming.

-Adam


P.S. Tell me what you think about this smaller font. I like it better. But you might not.

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