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Flashlights and Bomberman

Sunday, July 22, 2007 at 7/22/2007 04:11:00 PM

by Adam Blue

To start off, I purchased Bomberman from the XBLA. It's awesome. I've always enjoyed Bomberman, but it's now so satisfying to be able to play with live opponents anytime you want. I remember playing it on the Super Nintendo, which I still have an unopened copy of. But most of my Bomberman memories really came from the Gameboy Bomberman. Anyway, Bomberman is great.

I got through Condemned over the weekend, and I gotta say that is a great game. I wish I had played it much earlier. It definitley makes the 360 launch lineup look so much better in retrospect. But there's one issue that bothers me. The flashlight. You can keep it on pointing straight while swinging your sledge-hammer like a suicidal kitty-killer. But see, I'm a fan of Doom 3. I enjoyed the aspect of the flashlight being a separate weapon from the rest of your arsenal. You used your flashlight to navigate dark areas, and once you encounter an enemy you pull out your fire-arm, dependent on the muzzle-flash to see. I like that. But almost every other gamer complained about it being lame, which is why the duct-tape mod was created. Panzies. Is the game easier for you now? Yeah, maybe the rifles could have had flashlight attachments, but c'mon. Remember playing through Sonic 2 and not being able to save? Yeah, games used to be challenging.

So anyway, in Condemned, your eternally battery-powered flashlight was apparently attached to your chest. I was still able to play through without that part getting to me, but it made me wonder if it was made like that because of the Doom 3 complaints. Think of how much creepier Condemned could have been? Fighting without a flashlight attached to your chest? Awesome. But whatever, the devs had to cater to panzies.



-Adam

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